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Perk-A-Colas Augments

From Call of Duty: Black Ops 6 (Zombies) Wiki
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There are eight Perks in Call of Duty Black Ops 6.

Each Perk comes with six Augments: three Major Augments and three Minor Augments.

We have listed all eight Perk-A-Colas and their 48 Augments in this page.

All Perk-A-Colas[edit | edit source]

  • Jugger-Nog
  • Quick Revive
  • Speed Cola
  • Stamin-Up
  • PhD Flopper
  • Deadshot Daiquiri
  • Elemental Pop
  • Melee Macchiato

All Perk-A-Colas Augments[edit | edit source]

Jugger-Nog[edit | edit source]

Jugger-Nog

Major Augments[edit | edit source]

  • Probiotic: Slightly increases maximum health when using Jugger-Nog.
  • Turtle Shell: Armor acts as a shield for your back, fully absorbing any damage from behind. However, it offers no damage protection from the front.
  • Reactive Armor: When an armor plate breaks, nearby normal enemies are briefly stunned.

Minor Augments[edit | edit source]

  • Retaliation: Deal bonus damage when your health is low.
  • Hardened Plates: Armor plates offer increased damage mitigation.
  • Durable Plates: Slightly improves armor durability.

Quick Revive[edit | edit source]

Quick Revive

Major Augments[edit | edit source]

  • Emt: Reviving an ally allows them to retain all of their Perks on the bleed-out bar.
  • Equivalent Exchange: Killing an enemy while downed will revive you and remove Quick Revive. This can be used up to three times.
  • Dying Wish: Upon taking lethal damage, you become immune to all damage for two seconds and are left with one health point. Quick Revive is removed after use.

Minor Augments[edit | edit source]

  • Swift Recovery: Reviving an ally boosts both of your movement speeds for a short time.
  • Karmic Return: Reviving an ally fully heals you.
  • Slow Death: Increases the duration of your last stand.

Speed Cola[edit | edit source]

Speed Cola

Major Augments[edit | edit source]

  • Supercharged: Field Upgrades recharge slightly faster.
  • Classic Formula: Reload speed is significantly increased.
  • Phantom Reload: Weapon magazines gradually refill over time.

Minor Augments[edit | edit source]

  • Speedy Roulette: The Mystery Box finalizes its selection much faster.
  • Quick Swap: Switch between weapons more quickly.
  • Fast Pitcher: Deploy equipment at a faster rate.

Stamin-Up[edit | edit source]

Stamin-Up

Major Augments[edit | edit source]

  • Free Faller: Grants immunity to fall damage.
  • Dasher: Extends the duration of Tactical Sprint.
  • Stalker: Increases movement speed while aiming.

Minor Augments[edit | edit source]

  • Hard Target: Reduces projectile damage while Tactical Sprinting.
  • Quarterback: Allows equipment use while sprinting.
  • Hot Foot: Provides a speed boost after defeating an enemy with equipment.

PhD Flopper[edit | edit source]

PhD Flopper

Major Augments[edit | edit source]

  • Gravity MD: Falling from heights triggers explosions.
  • Dr Ram: Tactical Sprint knocks down and damages standard zombies.
  • PhD Slider: Sliding into enemies causes explosions.

Minor Augments[edit | edit source]

  • Environmentalist: Grants immunity to environmental damage while sliding.
  • EOD Technician: Slightly lowers the height and distance needed to trigger explosions.
  • Tribologist: Increases sliding distance and speed.

Deadshot Daiquiri[edit | edit source]

Deadshot Daiquiri

Major Augments[edit | edit source]

  • Dead Head: Further boosts critical damage.
  • Dead First: Deals double critical damage when hitting an enemy at full health.
  • Dead Again: Critical hits have a chance to add a bullet back to your magazine.

Minor Augments[edit | edit source]

  • Dead Break: Increases damage dealt to armor pieces.
  • Dead Draw: Reduces hip-fire spread.
  • Dead Set: Minimizes gun movement during advanced maneuvers.

Elemental Pop[edit | edit source]

Elemental Pop

Major Augments[edit | edit source]

  • Citrus Focus: When a weapon has an Ammo Mod applied, Elemental Pop will only activate that specific mod.
  • Imperil Peach: Enemies that hit you have a chance to trigger a random Ammo Mod effect.
  • Electric Cherry: Reloading a gun will releases an electric discharge that damages and stuns nearby zombies. Damage directly proportional to the reduced ammo in magazine.

Minor Augments[edit | edit source]

  • Vulnera Bean: Slightly increases damage to enemy elemental weaknesses.
  • Pineapple Blast: Equipment can trigger a random Ammo Mod effect.
  • Chill Berry: Slightly reduces cooldowns for all Ammo Mods.

Melee Macchiato[edit | edit source]

Melee Macchiato

Major Augments[edit | edit source]

  • Expresso: Increases the speed of all melee attacks slightly.
  • Vampiric Extraction: Melee attacks restore a small amount of health.
  • Triple Shot: Your punch can hit multiple enemies simultaneously.

Minor Augments[edit | edit source]

  • Stick ’N Move: Increases backpedal speed after a successful melee attack.
  • Strength Training: Extends the duration during which your punch can one-hit kill standard enemies.
  • Hidden Impact: Melee kills partially reload your equipped weapon.
Retrieved from "https://cod-black-ops-6-zombies.upcomer.com/mediawiki/index.php?title=Perk-A-Colas_Augments&oldid=182"

There are eight Perks in Call of Duty Black Ops 6.

Each Perk comes with six Augments: three Major Augments and three Minor Augments.

We have listed all eight Perk-A-Colas and their 48 Augments in this page.

All Perk-A-Colas

  • Jugger-Nog

  • Quick Revive

  • Speed Cola

  • Stamin-Up

  • PhD Flopper

  • Deadshot Daiquiri

  • Elemental Pop

  • Melee Macchiato

All Perk-A-Colas Augments

Jugger-Nog

Major Augments

  • Probiotic: Slightly increases maximum health when using Jugger-Nog.

  • Turtle Shell: Armor acts as a shield for your back, fully absorbing any damage from behind. However, it offers no damage protection from the front.

  • Reactive Armor: When an armor plate breaks, nearby normal enemies are briefly stunned.

Minor Augments

  • Retaliation: Deal bonus damage when your health is low.

  • Hardened Plates: Armor plates offer increased damage mitigation.

  • Durable Plates: Slightly improves armor durability.

Quick Revive

Major Augments

  • Emt: Reviving an ally allows them to retain all of their Perks on the bleed-out bar.

  • Equivalent Exchange: Killing an enemy while downed will revive you and remove Quick Revive. This can be used up to three times.

  • Dying Wish: Upon taking lethal damage, you become immune to all damage for two seconds and are left with one health point. Quick Revive is removed after use.

Minor Augments

  • Swift Recovery: Reviving an ally boosts both of your movement speeds for a short time.

  • Karmic Return: Reviving an ally fully heals you.

  • Slow Death: Increases the duration of your last stand.

Speed Cola

Major Augments

  • Supercharged: Field Upgrades recharge slightly faster.

  • Classic Formula: Reload speed is significantly increased.

  • Phantom Reload: Weapon magazines gradually refill over time.

Minor Augments

  • Speedy Roulette: The Mystery Box finalizes its selection much faster.

  • Quick Swap: Switch between weapons more quickly.

  • Fast Pitcher: Deploy equipment at a faster rate.

Stamin-Up

Major Augments

  • Free Faller: Grants immunity to fall damage.

  • Dasher: Extends the duration of Tactical Sprint.

  • Stalker: Increases movement speed while aiming.

Minor Augments

  • Hard Target: Reduces projectile damage while Tactical Sprinting.

  • Quarterback: Allows equipment use while sprinting.

  • Hot Foot: Provides a speed boost after defeating an enemy with equipment.

PhD Flopper

Major Augments

  • Gravity MD: Falling from heights triggers explosions.

  • Dr Ram: Tactical Sprint knocks down and damages standard zombies.

  • PhD Slider: Sliding into enemies causes explosions.

Minor Augments

  • Environmentalist: Grants immunity to environmental damage while sliding.

  • EOD Technician: Slightly lowers the height and distance needed to trigger explosions.

  • Tribologist: Increases sliding distance and speed.

Deadshot Daiquiri

Major Augments

  • Dead Head: Further boosts critical damage.

  • Dead First: Deals double critical damage when hitting an enemy at full health.

  • Dead Again: Critical hits have a chance to add a bullet back to your magazine.

Minor Augments

  • Dead Break: Increases damage dealt to armor pieces.

  • Dead Draw: Reduces hip-fire spread.

  • Dead Set: Minimizes gun movement during advanced maneuvers.

Elemental Pop

Major Augments

  • Citrus Focus: When a weapon has an Ammo Mod applied, Elemental Pop will only activate that specific mod.

  • Imperil Peach: Enemies that hit you have a chance to trigger a random Ammo Mod effect.

  • Electric Cherry: Reloading a gun will releases an electric discharge that damages and stuns nearby zombies. Damage directly proportional to the reduced ammo in magazine.

Minor Augments

  • Vulnera Bean: Slightly increases damage to enemy elemental weaknesses.

  • Pineapple Blast: Equipment can trigger a random Ammo Mod effect.

  • Chill Berry: Slightly reduces cooldowns for all Ammo Mods.

Melee Macchiato

Major Augments

  • Expresso: Increases the speed of all melee attacks slightly.

  • Vampiric Extraction: Melee attacks restore a small amount of health.

  • Triple Shot: Your punch can hit multiple enemies simultaneously.

Minor Augments

  • Stick ’N Move: Increases backpedal speed after a successful melee attack.

  • Strength Training: Extends the duration during which your punch can one-hit kill standard enemies.

  • Hidden Impact: Melee kills partially reload your equipped weapon.

Last modified
  • 6 months ago
Contents
Back to top
Contents
  • 1 All Perk-A-Colas
  • 2 All Perk-A-Colas Augments
    • 2.1 Jugger-Nog
      • 2.1.1 Major Augments
      • 2.1.2 Minor Augments
    • 2.2 Quick Revive
      • 2.2.1 Major Augments
      • 2.2.2 Minor Augments
    • 2.3 Speed Cola
      • 2.3.1 Major Augments
      • 2.3.2 Minor Augments
    • 2.4 Stamin-Up
      • 2.4.1 Major Augments
      • 2.4.2 Minor Augments
    • 2.5 PhD Flopper
      • 2.5.1 Major Augments
      • 2.5.2 Minor Augments
    • 2.6 Deadshot Daiquiri
      • 2.6.1 Major Augments
      • 2.6.2 Minor Augments
    • 2.7 Elemental Pop
      • 2.7.1 Major Augments
      • 2.7.2 Minor Augments
    • 2.8 Melee Macchiato
      • 2.8.1 Major Augments
      • 2.8.2 Minor Augments
Last modified
This page was last edited on 25 October 2024, at 16:08.
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