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=== Quick Revive === |
=== Quick Revive === |
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==== Major Augments ==== |
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* '''Emt:''' Reviving an ally allows them to retain all of their Perks on the bleed-out bar. |
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* '''Equivalent Exchange:''' Killing an enemy while downed will revive you and remove Quick Revive. This can be used up to three times. |
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* '''Dying Wish:''' Upon taking lethal damage, you become immune to all damage for two seconds and are left with one health point. Quick Revive is removed after use. |
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==== Minor Augments ==== |
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* '''Swift Recovery:''' Reviving an ally boosts both of your movement speeds for a short time. |
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* '''Karmic Return:''' Reviving an ally fully heals you. |
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* '''Slow Death:''' Increases the duration of your last stand. |
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=== Speed Cola === |
=== Speed Cola === |
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==== Major Augments ==== |
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* '''Supercharged:''' Field Upgrades recharge slightly faster. |
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* '''Classic Formula:''' Reload speed is significantly increased. |
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* '''Phantom Reload:''' Weapon magazines gradually refill over time. |
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==== Minor Augments ==== |
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* '''Speedy Roulette:''' The Mystery Box finalizes its selection much faster. |
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* '''Quick Swap:''' Switch between weapons more quickly. |
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* '''Fast Pitcher:''' Deploy equipment at a faster rate. |
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=== Stamin-Up === |
=== Stamin-Up === |
Revision as of 17:16, 24 October 2024
All Perk-A-Colas
- Jugger-Nog
- Quick Revive
- Speed Cola
- Stamin-Up
- PhD Flopper
- Deadshot Daiquiri
- Elemental Pop
- Melee Macchiato
All Perk-A-Colas Augments
Jugger-Nog
Major Augments
- Probiotic: Slightly increases maximum health when using Jugger-Nog.
- Turtle Shell: Armor acts as a shield for your back, fully absorbing any damage from behind. However, it offers no damage protection from the front.
- Reactive Armor: When an armor plate breaks, nearby normal enemies are briefly stunned.
Minor Augments
- Retaliation: Deal bonus damage when your health is low.
- Hardened Plates: Armor plates offer increased damage mitigation.
- Durable Plates: Slightly improves armor durability.
Quick Revive
Major Augments
- Emt: Reviving an ally allows them to retain all of their Perks on the bleed-out bar.
- Equivalent Exchange: Killing an enemy while downed will revive you and remove Quick Revive. This can be used up to three times.
- Dying Wish: Upon taking lethal damage, you become immune to all damage for two seconds and are left with one health point. Quick Revive is removed after use.
Minor Augments
- Swift Recovery: Reviving an ally boosts both of your movement speeds for a short time.
- Karmic Return: Reviving an ally fully heals you.
- Slow Death: Increases the duration of your last stand.
Speed Cola
Major Augments
- Supercharged: Field Upgrades recharge slightly faster.
- Classic Formula: Reload speed is significantly increased.
- Phantom Reload: Weapon magazines gradually refill over time.
Minor Augments
- Speedy Roulette: The Mystery Box finalizes its selection much faster.
- Quick Swap: Switch between weapons more quickly.
- Fast Pitcher: Deploy equipment at a faster rate.