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Perk-A-Colas Augments: Difference between revisions

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=== Quick Revive ===
=== Quick Revive ===

==== Major Augments ====

* '''Emt:''' Reviving an ally allows them to retain all of their Perks on the bleed-out bar.
* '''Equivalent Exchange:''' Killing an enemy while downed will revive you and remove Quick Revive. This can be used up to three times.
* '''Dying Wish:''' Upon taking lethal damage, you become immune to all damage for two seconds and are left with one health point. Quick Revive is removed after use.

==== Minor Augments ====

* '''Swift Recovery:''' Reviving an ally boosts both of your movement speeds for a short time.
* '''Karmic Return:''' Reviving an ally fully heals you.
* '''Slow Death:''' Increases the duration of your last stand.


=== Speed Cola ===
=== Speed Cola ===

==== Major Augments ====

* '''Supercharged:''' Field Upgrades recharge slightly faster.
* '''Classic Formula:''' Reload speed is significantly increased.
* '''Phantom Reload:''' Weapon magazines gradually refill over time.

==== Minor Augments ====

* '''Speedy Roulette:''' The Mystery Box finalizes its selection much faster.
* '''Quick Swap:''' Switch between weapons more quickly.
* '''Fast Pitcher:''' Deploy equipment at a faster rate.


=== Stamin-Up ===
=== Stamin-Up ===

Revision as of 17:16, 24 October 2024


All Perk-A-Colas

  • Jugger-Nog
  • Quick Revive
  • Speed Cola
  • Stamin-Up
  • PhD Flopper
  • Deadshot Daiquiri
  • Elemental Pop
  • Melee Macchiato

All Perk-A-Colas Augments

Jugger-Nog

Major Augments

  • Probiotic: Slightly increases maximum health when using Jugger-Nog.
  • Turtle Shell: Armor acts as a shield for your back, fully absorbing any damage from behind. However, it offers no damage protection from the front.
  • Reactive Armor: When an armor plate breaks, nearby normal enemies are briefly stunned.

Minor Augments

  • Retaliation: Deal bonus damage when your health is low.
  • Hardened Plates: Armor plates offer increased damage mitigation.
  • Durable Plates: Slightly improves armor durability.

Quick Revive

Major Augments

  • Emt: Reviving an ally allows them to retain all of their Perks on the bleed-out bar.
  • Equivalent Exchange: Killing an enemy while downed will revive you and remove Quick Revive. This can be used up to three times.
  • Dying Wish: Upon taking lethal damage, you become immune to all damage for two seconds and are left with one health point. Quick Revive is removed after use.

Minor Augments

  • Swift Recovery: Reviving an ally boosts both of your movement speeds for a short time.
  • Karmic Return: Reviving an ally fully heals you.
  • Slow Death: Increases the duration of your last stand.

Speed Cola

Major Augments

  • Supercharged: Field Upgrades recharge slightly faster.
  • Classic Formula: Reload speed is significantly increased.
  • Phantom Reload: Weapon magazines gradually refill over time.

Minor Augments

  • Speedy Roulette: The Mystery Box finalizes its selection much faster.
  • Quick Swap: Switch between weapons more quickly.
  • Fast Pitcher: Deploy equipment at a faster rate.

Stamin-Up

PhD Flopper

Deadshot Daiquiri

Elemental Pop

Melee Macchiato