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!'''Description''' |
!'''Description''' |
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|Developers |
|'''Developers''' |
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|Treyarch |
|Treyarch |
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Raven Software |
Raven Software |
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|Publisher |
|'''Publisher''' |
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|Activision |
|Activision |
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|Artists |
|'''Artists''' |
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|Wil Wells |
|Wil Wells |
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Mike Chubb |
Mike Chubb |
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|Designers |
|'''Designers''' |
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|Justin Negrete |
|Justin Negrete |
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Anthony Saunders |
Anthony Saunders |
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Mark Maestas |
Mark Maestas |
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|Producers |
|'''Producers''' |
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|Natalie Pohorski |
|Natalie Pohorski |
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Brittany Pirello |
Brittany Pirello |
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|Game Engine |
|'''Game Engine''' |
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|Revamped IW Engine |
|Revamped IW Engine |
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|Game Modes |
|'''Game Modes''' |
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|Single-player Campaign |
|Single-player Campaign |
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Multiplayer |
Multiplayer |
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Zombies |
Zombies |
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|Genre |
|'''Genre''' |
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|First-person shooter, |
|First-person shooter, |
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Action horror (Zombies-mode only) |
Action horror (Zombies-mode only) |
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|Release Platforms |
|'''Release Platforms''' |
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|PlayStation 4 |
|PlayStation 4 |
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Xbox One |
Xbox One |
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Microsoft Windows (Battle.net, Steam & Microsoft Store) |
Microsoft Windows (Battle.net, Steam & Microsoft Store) |
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|Release Date |
|'''Release Date''' |
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|October 25th, 2024 |
|October 25th, 2024 |
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Revision as of 08:44, 21 October 2024
Game Information
Element | Description |
---|---|
Developers | Treyarch
Raven Software |
Publisher | Activision |
Artists | Wil Wells
Eric Spray Mike Chubb |
Designers | Justin Negrete
Anthony Saunders Mark Maestas |
Producers | Natalie Pohorski
Brittany Pirello |
Game Engine | Revamped IW Engine |
Game Modes | Single-player Campaign
Multiplayer Zombies |
Genre | First-person shooter,
Action horror (Zombies-mode only) |
Release Platforms | PlayStation 4
Xbox One PlayStation 5 Xbox Series X/S Microsoft Windows (Battle.net, Steam & Microsoft Store) |
Release Date | October 25th, 2024 |
Maps
Call of Duty Black Ops 6 Zombies mode features the following two maps on launch and more maps are likely to release in the future DLCs:
- Terminus: Outpost Escape, Philippine Sea
- Liberty Falls: Almost Hell, West Virginia
Both maps, Terminus and Liberty Falls, feature Round-Based Zombies action where you complete the main objective or engage in side objectives.
Currencies
The round-based mode in Call of Duty Black Ops 6 Zombies gives players the following two types of currencies to navigate the hordes untouched:
Gameplay Overview
The Zombies mode in Call of Duty Black Ops 6 has all the bells and whistles that veteran players will be aware of. Additionally, there are new features and changes from the previous game that even newcomers will find welcoming.
If you are a new or a returning player from the previous Call of Duty Zombie mode, expect the following gameplay features in the round-based mode.
- The Main Quest
- Exfil or Expire
- Guidance: Directed Mode
- Zombimovement
- HUD Options
- Save Options
Pre-Game Systems
The pre-game system involves preparations you can make before jumping into the round. This includes the following features you can customize:
- Weapons and Loadouts
- Primary Weapon
- Melee
- Field Upgrades
- Tactical
- Lethal
- Support Equipment
- GobbleGums and GoobleGum Machine
Round-Based Systems
All Zombie Enemy Types
- Bipedal Shamblers
- Zombies
- Armored Zombies
- Heavy Zombies
- Grotesques and Tormented Horrors
- Vermin
- Parasites
- Manglers
- Amalgams
- Higher-Round Hordes